Trigger Actions based on game audio

Since we already have voice detection, thinking there may be a way to trigger certain actions based on audio being piped into obs or from a audio source such as like for warzone if your downed,revived, or if you break someones plates etc… you get the idea.

I would very much appreciate and use the hell out of a feature like this. i do lots of story-like games, (currently running breath of the wild and BG3) and have a death counter for Link and one for my Tav, and people (mostly myself) forget which command is which and then I have to go back in and manually edit both variables. Since BotW has a very specific sound played with every Game Over screen, I’d be able to automate that one and then have just one command for BG3, and not have to remember to disable one or the other or remember the different commands.