im making a magic 8-ball that, when it hits certain numbers, will do different things. i have a very basic layout, mostly an outline of what i want it to do, as i can read it. it starts rolling a number between 1-100.
tier effects are:
<= 80- normal tier
81-94- mild tier (slightly cursed answer)
95-99- cursed tier (more cursed answer)
100- “oh no” tier basically, you have been noticed. the ball answers, then disables for 1 minute. after that, it re-enables, and 5 minutes later, it whispers the name of the redeemer
there is also a chance for the ball to “lie”, basically like it got a private DM from the cosmos that the answer it gave was wrong, and sends another answer. this is on all but “oh no” tier.
so far, it isnt seeming to see the sub-actions. any help would be appreciated!
here’s a link to the import and necessary files
did a quick edit, figured id share what i had so far